- ENGINE
- Unreal Engine 5.7 and 5.8
- PLATFORM
- Windows (Win64), DirectX 12
- CODE
- C++ runtime and editor modules, source included; 98 automation tests
- BLUEPRINTS
- A complete Blueprint API; no Blueprint needed: everything is C++ and data assets
- GAME TYPE
- Single-player games, full physics for the player's boat
- CONTENT
- 4 boats, the ocean and wave materials, wake, spray and foam, the helm interface, 49 sound events with a ready-made set of sounds
- EXAMPLE MAPS
- A 4 x 4 km demo island with a small harbour, an open ocean and a wave tank
- INPUT
- Keyboard and mouse, gamepad (Enhanced Input)
- DEPENDENCIES
- Enhanced Input (engine plugin) only
- INTEGRATIONS
- Ultra Dynamic Sky and Ultra Dynamic Weather (optional, read by reflection); wind from any actor
- LIGHTING
- Dynamic lighting and Lumen, no lighting build; works with any sky, lights on at night
- LANGUAGES
- English, Italian, German, French, Spanish, Polish, Brazilian Portuguese
- COMING NEXT
- Naval traffic, damage and sinking, more boats, hulls and options, a helmsman character, water at any height, engine smoke effects
- DOCUMENTATION
- Five guides, fifteen step-by-step how-tos and the release notes, online and in the plugin's Docs folder