ZERSTORENGAMES

RAILWAYS / UNREAL ENGINE 5

Train Template V2

A modular railway system. Create the route, configure the trains and bring your network to life.

Train Template V2 railway station

From rails to a working network.

01

Build the track

Create railways with splines, arrays of locations or configurable track sections. Store reusable routes in data tables.

02

Choose the railway style

Use modular mesh themes for modern, historic, western, snowy and abandoned railways. Swap meshes through a data table.

03

Control the rolling stock

Configure carriage length in 300-unit increments and choose bogies with one, two or three axles.

04

Place railway infrastructure

Position stations, bridges, tunnels and switch points by distance along the spline. Configure pillars, platforms and covers.

05

Manage runtime spawning

Spawn trains during gameplay and load railway meshes near the player. Trains can follow the spline independently of visible track meshes.

06

Balance flexibility and performance

Use hierarchical instanced meshes for suitable track sections and spline meshes where deformation is needed.

07

Keep track geometry consistent

Subdivide meshes along curves and slopes without stretching, accounting for parallel spline lengths.

08

Complete the network

Add modern or historic signals, switching mechanisms, modular station footbridges and power lines adapted to the track layout.

See it in motion.

Inside the railway system.

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